Exploring the Internet Roadtrip Phenomenon
As the clock strikes Friday afternoon, I find myself immersed in the world of Bowdoin College’s radio station, accompanied by ambient car honking noises. Despite being seated at my desk, I am transported to a virtual road trip adventure known as Internet Roadtrip.
Internet Roadtrip can be best described as a massive multiplayer online road trip game, or as its creator Neal Agarwal puts it, a “roadtrip simulator.” Every ten seconds, participants have the opportunity to vote on the direction in which the virtual “car” should travel on Google Street View. Choices range from changing the radio station to honking the horn, creating a collaborative journey driven by the collective decisions of the viewers.
Drawing comparisons to the iconic Twitch Plays Pokémon stream, Internet Roadtrip offers a more organized and controlled experience. With a limited number of players and enhanced communication tools like Discord, the chaos is minimized, allowing for a more enjoyable and cohesive gameplay.
Despite its appeal, progress in Internet Roadtrip is deliberate and leisurely. The virtual car moves at a pace slower than walking, prompting moderators to manage expectations and guide newcomers on the realities of the game. Driving to distant locations like Las Vegas or Alaska is not only time-consuming but also hindered by gaps in Google Street View imagery, making certain routes impassable.
Unlike games with specific objectives like GeoGuessr, Internet Roadtrip thrives on the spontaneity and shared experience of the journey itself. Discussions among players may revolve around destinations like Canada, but the true essence lies in the camaraderie of listening to college radio, exploring scenic backroads, and engaging with a diverse online community.