Thursday, 11 Jun 2026
  • Contact
  • Privacy Policy
  • Terms & Conditions
  • DMCA
logo logo
  • World
  • Politics
  • Crime
  • Economy
  • Tech & Science
  • Sports
  • Entertainment
  • More
    • Education
    • Celebrities
    • Culture and Arts
    • Environment
    • Health and Wellness
    • Lifestyle
  • 🔥
  • Trump
  • House
  • White
  • ScienceAlert
  • VIDEO
  • man
  • Trumps
  • Season
  • star
  • Years
Font ResizerAa
American FocusAmerican Focus
Search
  • World
  • Politics
  • Crime
  • Economy
  • Tech & Science
  • Sports
  • Entertainment
  • More
    • Education
    • Celebrities
    • Culture and Arts
    • Environment
    • Health and Wellness
    • Lifestyle
Follow US
© 2024 americanfocus.online – All Rights Reserved.
American Focus > Blog > Entertainment > Why Epic Games’ Unreal Engine Is Looking to Grow in Animation 
Entertainment

Why Epic Games’ Unreal Engine Is Looking to Grow in Animation 

Last updated: October 11, 2025 7:49 am
Share
Why Epic Games’ Unreal Engine Is Looking to Grow in Animation 
SHARE

CANNES, France   — As major companies reduce their investments in children’s intellectual property, Epic Games’ Unreal Engine emerges as a viable solution for cost-cutting, accelerating production, improving quality, and exploring new formats, shared Rob Di Figlia, Business Development Director at Epic Games, during a presentation at MipJunior on Saturday. 

He highlighted a variety of clips from significant projects utilizing Unreal Engine, including the Academy Award-winning “War Is Over! Inspired by the Music of John and Yoko,” “Piece by Piece,” and “Predator: Killer of Killers”.

During the unveiling, Di Figlia presented a sneak peek of a 90-second cinematic trailer from Beta, entirely crafted with Unreal Engine, which was introduced at Unreal Fest. This teaser will be part of a free animation sample project created in collaboration with Agora Studios, designed for animators to see a diverse range of work. According to Di Figlia, the sample will be released by Agora in the coming weeks.

Unreal Engine, renowned for powering “Fortnite,” gained acclaim for its virtual production techniques in “The Mandalorian.” During MipJunior’s Epic Games session titled “Fast, Fresh, Unreal: Real-Time Kids Animation Is Here,” Di Figlia asserted that Unreal Engine holds significant relevance in animation, comparable to its impact on live-action films. 

“When I began my journey with Unreal Engine in 2019, there were likely fewer than five animation studios leveraging Unreal meaningfully. Today, that number has exceeded 100,” Di Figlia remarked at MipJunior.

“The success of ‘Star Wars’ and ‘The Mandalorian’ truly highlighted our capabilities. However, animation has become an intense focus for us, witnessing substantial growth over the past five years, especially among series animation studios that are shifting from traditional CG methods to real-time solutions,” he added. 

See also  Shaq Throws Epic Pre-Super Bowl Party, Tiesto, T-Pain, Disco Lines Perform

He attributed this trend to growing demands for efficiency, creativity, and economic considerations. “The entertainment landscape is evolving towards more interactive and immersive experiences,” Di Figlia continued.

“Animation companies have long faced pressure to achieve more with diminishing resources each year,” Di Figlia noted, emphasizing that Unreal dramatically reduces rendering times from days or weeks to mere seconds, thus accelerating production workflows.”

At MipJunior, Di Figlia cited Pure Imagination and Zebu as studios that are successfully utilizing Unreal Engine for standard animated TV series production.

“They’re achieving up to a 20% increase in speed for their typical 22-minute kids series, cutting production time down from 60-70 weeks to just 42-50 weeks. That translates into significant time savings,” Di Figlia observed.

Nevertheless, the ways studios harness these advantages can differ. “Some studios report a 20% reduction in production time. Others indicate that while their overall timeline remains the same, they can achieve greater storytelling clarity and production value, effectively yielding 20% more output on existing budgets. These shifts are where the industry is transforming, especially with AI involvement, which we observe clients integrating with Unreal Engine in exciting new ways,” he explained.

Unreal Engine also helps animation studios lower storage costs by minimizing reliance on compositing and reducing the need for extensive render farms. 

Di Figlia also highlighted the artistic advantages of using Unreal Engine. Traditionally, directors spend months developing their narratives in the storyboard phase before passing them to animation artists, often delaying the visualization of the final product to a point where changes could become costly or impractical.

See also  Grow a Garden Rosemary guide

With Unreal Engine, directors experience a creative playground that allows them to experiment with lighting and design decisions early in the process, enabling clearer communication downstream and ultimately defining artistic directions much sooner. “When all departments collaborate from the start and work in tandem, it erases the boundaries between pre-production, production, and post-production, fostering a fluid pipeline throughout the project,” Di Figlia elaborated. 

“All your artists can collaborate with different departments within the same environment, which unlocks a new level of teamwork previously unheard of,” he added.

A significant highlight for Epic Games and Unreal Engine was the recognition of “War Is Over!” winning the 2024 Academy Award for Best Animated Short Film, produced by ElectroLeague with animation and visual effects handled by Peter Jackson’s New Zealand-based VFX firm, Wētā FX. 

Di Figlia reflected on this achievement: “That project exemplifies our iterative process, where they were able to rapidly refine their storytelling within the engine to achieve a satisfying final product.” 

Unreal Engine also played a pivotal role in “Piece by Piece,” an animated comedic bio-documentary directed by Morgan Neville, presented through the lens of Lego animation, featuring American musician Pharrell Williams, marking the sixth film in the theatrical Lego series.

Produced by 20th Century Studios, 20th Century Animation, and Davis Entertainment, “Predator: Killer of Killers” represents a “big, stylistic film,” noted Di Figlia. The Third Floor, which collaborated with Disney on this project, achieved incredible efficiency with lighting and rendering teams completing shots in as little as four hours, including just an hour for retakes. By the time they presented final shots to the studio, they had accomplished the remarkable feat of finalizing 1,700 shots in under two months, Di Figlia emphasized.

See also  3 reasons why Maple Leafs' Auston Matthews remains goalless in Panthers series after three games

TAGGED:EngineepicGamesGrowinAnimationUNREAL
Share This Article
Twitter Email Copy Link Print
Previous Article Scott Jennings Uses Letitia James’ Own Words Against Her: ‘I Don’t Think the American People Are Going to Have Too Much Sympathy’ Scott Jennings Uses Letitia James’ Own Words Against Her: ‘I Don’t Think the American People Are Going to Have Too Much Sympathy’
Next Article Family Matters Star Darius McCrary Arrested by Border Patrol Family Matters Star Darius McCrary Arrested by Border Patrol
Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *


The reCAPTCHA verification period has expired. Please reload the page.

Popular Posts

Hours after mass shooting injures 4, alderman urges CPD to shutter Division Street nightclub – CWB Chicago

A Chicago alderman is calling on Police Superintendent Larry Snelling to take immediate action by…

October 17, 2025

Trump’s proposed mass deportations could ‘decimate’ the US food supply

Mass Deportation Threatens U.S. Food Supply Chain and Economy As the 2024 presidential campaign heats…

October 15, 2024

US Navy sailor Jinchao Wei sentenced to 16 years in prison for selling secrets to China

A China-born US Navy sailor, Jinchao Wei, was sentenced to 16 years in prison for…

January 14, 2026

Can Moose Knuckles Take On Moncler?

Moose Knuckles Expands Assortment with New Design Vision CEO Kinney announces the launch of an…

November 11, 2025

The Past and Future of Boucher’s Four Seasons

In 1755, the renowned artist François Boucher embarked on a remarkable journey of creativity, producing…

September 23, 2025

You Might Also Like

17 Affordable Linen Sets for Under  That Look Luxe
Entertainment

17 Affordable Linen Sets for Under $60 That Look Luxe

June 11, 2026
Jimmy Kimmel Ridicules Trump ,000 UFC Fight Commemorative Coin
Entertainment

Jimmy Kimmel Ridicules Trump $12,000 UFC Fight Commemorative Coin

June 11, 2026
Justin Hartley Joins New TV Show After Surprise Tracker Changes
Entertainment

Justin Hartley Joins New TV Show After Surprise Tracker Changes

June 11, 2026
‘The Evil Lawyer’ Director on Thai Justice, Morality and Netflix
Entertainment

‘The Evil Lawyer’ Director on Thai Justice, Morality and Netflix

June 11, 2026
logo logo
Facebook Twitter Youtube

About US


Explore global affairs, political insights, and linguistic origins. Stay informed with our comprehensive coverage of world news, politics, and Lifestyle.

Top Categories
  • Crime
  • Environment
  • Sports
  • Tech and Science
Usefull Links
  • Contact
  • Privacy Policy
  • Terms & Conditions
  • DMCA

© 2024 americanfocus.online –  All Rights Reserved.

Welcome Back!

Sign in to your account

Lost your password?