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American Focus > Blog > Sports > Atakhan removed, Faelights added, and more
Sports

Atakhan removed, Faelights added, and more

Last updated: January 7, 2026 7:40 pm
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Atakhan removed, Faelights added, and more
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For example, killing an enemy and earning 300g will increase your base kill gold by 60g.

Contents
League of Legends patch 26.1 notes: New items and item changesLeague of Legends patch 26.1 notes: Champion changesLeague of Legends patch 26.1 notes: Gameplay changesLeague of Legends patch 26.1 notes: Conclusion

League of Legends patch 26.1 notes: New items and item changes

Several new items have been added to the game in League of Legends patch 26.1, along with changes to existing items. Here are some of the key updates:

  • **New Items:**
  • Ironspike Whip: Builds into Goredrinker, Stridebreaker, and Turbo Chemtank. Cost: 1200g.
  • Verdant Barrier: Builds into Banshee’s Veil. Cost: 1050g.
  • **Item Changes:**
  • Galeforce: Critical strike chance reduced to 15%.
  • Stridebreaker: Attack damage increased to 45. Health reduced to 200. Slow amount increased to 60%.
  • Divine Sunderer: Ability haste increased to 25. Attack damage reduced to 30.
  • Lord Dominik’s Regards: Total cost reduced to 3000g. Attack damage increased to 30. Armor penetration increased to 35%.

League of Legends patch 26.1 notes: Champion changes

Several champions have undergone changes in League of Legends patch 26.1. Here are some of the key updates:

  • Akali: Five Point Strike (Q) energy cost reduced to 120/100/80/60/40. Perfect Execution (R) cooldown reduced to 100/80/60 seconds.
  • Brand: Blaze (Passive) damage increased to 2/4/6/8% (at levels 1/6/11/16).
  • Lucian: Lightslinger (Passive) damage ratio increased to 100% total attack damage.
  • Yasuo: Way of the Wanderer (Passive) shield strength increased to 100-510 (at levels 1-18).
  • Zed: Living Shadow (W) cooldown reduced to 18/16/14/12/10 seconds.

League of Legends patch 26.1 notes: Gameplay changes

There are also some gameplay changes in League of Legends patch 26.1 that will affect how players approach matches:

  • Dragon Soul: The Dragon Soul buff duration has been reduced to 120 seconds.
  • Baron Nashor: Baron Nashor now deals 100% bonus damage to turrets.
  • Experience Changes: Experience gained from taking the first turret has been increased.
  • Death Timers: Death timers now scale with level, increasing by 2% per level after level 10.

League of Legends patch 26.1 notes: Conclusion

Overall, the League of Legends patch 26.1 brings a host of changes to the game that will shake up the meta and provide players with new strategies to explore. From the introduction of Role Quests to the removal of Atakhan, Blood Roses, and Feats of Strength, there is plenty for players to adapt to in this new update. With new items, champion changes, and gameplay adjustments, the competitive scene is sure to see some exciting shifts in the coming weeks. Stay tuned to see how the meta evolves with the release of patch 26.1!

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These Faelights provide vision to the area around them, helping players keep track of enemy movements and objectives. Here are the details of the Faelights changes in League of Legends patch 26.1:

1) Faelight Locations

Faelights will now spawn in specific locations around the map, providing vision to key areas such as jungle entrances, river crossings, and objectives like Dragon and Baron Nashor. This change aims to improve map awareness and strategic decision-making for players.

2) Vision Range

The vision range of Faelights has been optimized to provide adequate coverage of the surrounding area without overlapping with other vision sources like wards or champion abilities. This ensures that players can make use of Faelights to gain valuable information without relying solely on traditional vision tools.

3) Interaction with Champions

Champions can now interact with Faelights by standing within their vision radius. This interaction can reveal hidden enemies, provide vision of objectives, and assist in planning strategic movements across the map. Faelights can be a valuable asset in gaining a competitive advantage over the enemy team.

4) Strategic Placement

Players can strategically place Faelights in key areas of the map to gain vision control and set up ambushes or traps for the enemy team. By utilizing Faelights effectively, players can outmaneuver their opponents and secure objectives with confidence.

Overall, the introduction of Faelights in League of Legends patch 26.1 aims to enhance the vision system and strategic depth of the game. Players can now utilize these glowing mushrooms to gain valuable information, outplay their opponents, and secure victory on the Summoner’s Rift.

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Some present at game start, and some upon the Elemental Rift transformation, League of Legends players are experiencing changes to vision and gameplay mechanics that are shaking up the meta. One of the key changes involves the placement of wards on faelights, which can now grant additional vision and strategic advantages to teams.

When a ward is placed on a faelight, it becomes a faelight superward, providing a +25% vision radius and revealing a bonus vision region for 45 seconds. This bonus vision region is specific to each faelight location and is only visible to the team that placed the ward. Enemies can only detect this bonus vision region if they have a detector effect or if they ping the ward directly.

There are several faelight locations on the map, including near each base gate, in island brushes near top and bot lanes, and in river wall brushes near mid. After the Elemental Rift transformation, additional faelight locations are added near side lanes in each quadrant, providing vision in the jungle path along the lane.

In addition to the faelight changes, there have been adjustments to other vision mechanics in the game. The cooldown for Stealth Ward Trinkets has been reduced, Oracle Lens Trinket duration has been increased, and Scryer’s Bloom respawn times have been shortened. New Scryer’s Bloom locations become available at 15:00, offering additional vision points around the map.

Furthermore, Homeguard has undergone significant changes in Patch 26.1, with the removal of a duration and the ability to track the furthest minion in a lane after 14:00. Homeguard now grants varying levels of movement speed based on game time and mode, providing players with strategic options for returning to the battlefield.

Another major change in Patch 26.1 is the introduction of Crystalline Overgrowth for lane turrets. This mechanic causes turrets to take true damage after a cooldown period, scaling up in damage based on the average level of the attacking team. Crystalline Overgrowth adds a new layer of strategy to turret defense and can impact lane control and map pressure.

Overall, the changes to vision mechanics, Homeguard, and Crystalline Overgrowth in League of Legends Patch 26.1 are reshaping gameplay strategies and tactics for players. As teams adapt to these new mechanics, the meta is evolving, and new opportunities for strategic play are emerging on the Rift.

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One of the major changes in League of Legends patch 26.1 is the update to turret mechanics. Turrets play a crucial role in the game as they defend lanes, provide vision, and are key objectives to take down in order to push towards the enemy base. With the changes in this patch, players will need to adapt their strategies when it comes to engaging with turrets.

One notable change is that the third attack against towers now deals bonus physical damage. This change incentivizes players to focus on taking down turrets and adds a new dynamic to tower pushing strategies. Additionally, the cooldown for this ability has been reduced from 45 seconds to 30 seconds, allowing players to use it more frequently.

When it comes to dealing damage to turrets, melee champions will now deal 85 + 28% of their maximum health as bonus physical damage on their third attack, while ranged champions will deal 50 + 20% of their maximum health. This change encourages players to consider their champion’s health and playstyle when engaging with turrets.

Alongside the changes to turret damage, there have been adjustments to turret resistances and gold rewards for destroying turrets. Outer turrets now provide nearby players with a share of 300g for destroying the first turret of the game, adding an extra incentive for early game aggression. Turret plates are now permanent instead of falling off at 14 minutes, and their resistances and gold values have been adjusted to promote more strategic gameplay.

Overall, the changes to turret mechanics in League of Legends patch 26.1 will require players to rethink their approach to engaging with turrets and prioritize objectives more strategically. With these updates, the game’s meta is expected to shift, and players will need to adapt their strategies to stay ahead in the ever-evolving world of League of Legends.

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